800 years ago, defeated empire against the rebel, finished this
long space war, the universe seems to resume the peaceful state
again, because there is not war again, rename as the peace navy
against the rebel, continue carrying out and keeping the task of
the order among the universe.
But the empire retreating in defeat does not have on this
extinction, though empire is on the senior level great majority
have already been killed in action during the war, a lot of ships
and warships are destroy too, but dark jedi has concentrated the
routed empire's navy again in the dark, reorganize and train,
after long-time repairment and supply, it is a new army of the
empire that empire's navy changes the designation of unit, under
the dark jedi leadership definitely, retaliation action of the
empire at the beginning.
Because the peaceful state for a long time of peace navy at this
moment, cause most armies to lack due training, add the struggle
for right on the senior level of peace navy, it is once united to
make the peace navy different from again, so with the war of the
new soldier of the empire, the peace navy retreats in defeat
constantly, resist the offensive living in the new army of the
empire temporarily at though the end, but most galaxies have
already been captured by the new army of the empire.
Except peace navy and the empire, a new rebel union strengthen
gradually among peace navy and empire navy too, by supporting it
in the actions of some criminal organizations, have revolted and
founded the state to organize and obtained enough funds to
support, it declares a war to peace navy and empire, promises to
unify the whole universe, make chaos caused by war enlargement
further of universe.
Interplanetary one rumour has it trade alliance is besides
helping the empire to emerge again, the subsidy stealthily new
rebel union in the organization too, but there is no direct
evidence to prove, because of the neutrality situation of the
trade alliance, enable it to swim to walk and earn the interests
among every large force, meanwhile, the trade alliance ignores
the agreement signed with peace navy and empire, begin to expand
one's own military force, build a large number of warships and
fighter ships, want to divide the psychology of taking the
universe to reveal apparently out gradually.
And bount hunter and pirate, let slip no opportunity, enliven
when being interplanetary especially, have increased muchly and
disputed for this universe that fell into the chaos caused by war
gradually.
And you, originally and by accident involved in this chaos caused
by war, but unexpected attack leads to the fact the
transportation warship which you took is destroyed, fortunately,
your entry immediately escape pod, and is transported the warship
to rescue by transient people.
In the face of transporting every large force faction in the
warship, you, what course should follow? Invest the military
affairs to organize the troops career which begin you? Act as a
retailer? Or as a freelancer interplanetary private person who
privateer.........
Characteristic of the mod:
52 system altogether.
The mod uses the V1.1 upgrade of files to do the foundation to
revise.
Nearly change all things in the game, all planet, system, star
background, music, specially good effect of the engine, base,
fighter ships and warships (more than 200), cockpit model that
make again, make the mod accord with the starwars.
All planets are made into more correct large proportion.
All asteroids are taken and taken to the dynamic asteroid.
All in order to appear in starwars the fighter ships, warships
and base.
Remove the old faction of the game, make all of new.
Change the faction relation, MP game must select a faction to
upgrade the direction in the future.
Increase player trade with compete speed special-purpose system.
Increase the player PK system.
The player can enter in the movement base driven by the player (consult
from 88FLAK), realize it from player's fleet of the group.
"PK protects" to increase articles, can ignore other
players of attack.
Join the wingmen (consults from 88FLAK), can choose the single
wingmen of purchase to command the device or three wingmen to
command the device, realize player's fighter plane squadron.
Add the light beam trends mere shadow specially good effect of
the weapon.
The engine reveal dynamically while using the propeller.
Add the cloak device.
The fighter ship is destroy or it will cause the damage that the
fighter ship collides.
Buyable of engine,power, and tractor.
Increase many kinds of goods and goods icons.
Game interface color, cursor and some game icons are changed.
Remove goods upper limit of prices, make into 1,000,000,000.
Remove money upper limit to 2,147,480,000.
Remove level upper limit to level 95.
The speed (including cruising etc) will all reveal normally that
get rid of the restriction only revealing 300 in the hud.
AI which adjusts NPC is rationalized.
NPC will tractor the loot.
NPC is dropped the weaponry by the meeting of attacking.
Will drop the pilot after NPC is destroyed, pilots can be sell.
Many years have passed since the death of Emperor Palpatine at
Endor. His death was a catalyst for the plucky Rebellion to
become a legitimate government. However, the Galactic Civil War
rages on. Despite the loss of their Emperor, the Imperials
continue to fight in an effort to reclaim worlds now lost to them.
As the two galactic superpowers vie for supremacy, Organized
Crime runs riot. Smugglers sneak in and out of territories,
bringing illegal goods to those willing to pay top credit. The
outer rim worlds are a haven for those looking to disappear.
In a time of war, mercenaries are high in demand. Immoral souls,
sold to the highest bidder to do the wet work of others. Pirates
raid the space lanes, preying on unsuspecting traders for credits
and their booty. Alliances are forged and broken as factions
attempt to gain a foothold in the galaxy.
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Freeworlds is a Total Conversion Mod. What does that mean? Gone
are all the original Freelancer stuff. Every ship, every base,
every system is completely customized.
Join pilots from around the world! Whether you are from the USA,
Europe or Down Under, Freeworlds has an international cast of
characters for you to meet.
X-Wings, TIE fighters, YT-1300 freighters, Star Destroyers! All
these ships and more. Take your pick from the ships made famous
in the Star Wars saga to fly!
Have your choice of careers within a faction. Be a power trader
that adds extra zeros to your factions bank balance. Prefer
to fight? Work your way up through the fighter ranks to place in
a decorated squadron. Starfighters not big enough? Then try your
hand at flying a capital ship bristling with turbolasers and
reign down terror on your enemies.
Whether you want to be a good guy, bad guy or just a shady guy,
we have a faction to suit your tastes. Currently Freeworlds
supports the following factions: New Republic; Galactic Empire;
Organized Crime; Corellia; Mandalorians; Pirates; Vaders
Fist Strike Force; Jedi; Sith; Krath.
Factions have the opportunity to take bases from hostile forces
in weekly Territorial Engagements. Be a part of a massive battle
for supremacy over who gets to lay claim to a base.
A maintenance system for factions ensures that trading never
becomes redundant. Keep your faction afloat and ensure your side
can afford the gruelling financial cost of war.
Multiple starter options for new players! Dont fancy
joining a faction until you are more acquainted with the server?
Want to earn your ship the hard way and dont want a handout?
Well you have the choice of running cargo or heading to mineral
fields to try your luck at mining.
As it stands, we are a semi-RP server. While RP is optional, it
is always welcome here. The server has regular Plot Events
designed to bring factions together to RP out a scenario on the
server.
The Freeworlds Universe is always looking to better itself. We
are never content to sit and let the galaxy pass us by. Our
motivated and experienced development team is always looking for
ways to improve the mod and improve the overall experience of our
players!
Freeworlds 2.0 the next generation of the mod is already
well under development and will take the game to the next level.
Stay tuned for updates.
-----
What are you waiting for? Grab your flight suit and immerse
yourself in the ever unfolding saga that is Freeworlds
Solurus Systems MOD
Drepanon Series - UK
Home Page
24/7 dedicated server online for your enjoyment
This is a clan based server where you build up your empire and
try to take over the rest of the universe.
This MOD is being built from the teamwork of many people
currently playing on the server.
This is a sci-fi MOD containing many different universes combined
into one.
Systems are based mainly on the Star Trek universe,
each race from the show are near their respective location in the
galaxy.
Factions include races from Star Trek, Star Wars, SG1, Battlestar
Galactica, Babylon 5, Firefly,
several custom races and also from the clans who play on the
server.
This MOD is designed with role playing in mind. NPC reps only
change for the NPC you shoot.
This way a player can have a rep change done and it does not
change for any new faction once set.
Only the original factions' reps can be changed since the rep
files for them haven't changed.
A custom clan editing program is used to handle all reps within
the game,
allowing complete reputation updates for over a 30,000 players on
the server in less than 30 seconds.
Also, player files are kept clean between each version with a
player cleaner that checks for bad CRC entries and removes them.
167 Factions
143 Systems
351 Ships
Over 300 new pieces of equipment
50 million starting credits, you will need it
Approx. 270 different types of minable asteroid fields including
every element known to exist
All gates in the original game are unlocked
Original SP systems opened up for exploration from the final
missions
Many new commodities, doubling the amount for sale with much
higher trading value
NPCs drop over 60 commodities previously reserved only for the
missions, each worth 30 million
13 power plants and 10 engines dropped by the NPCs
Gold Pressed Latinum (GPL) based economy, you can have over $20,000,000,000,000,000
worth
GPL comes in 1 bar, 5 bar, 10 bar and 1 brick varieties, the
brick is worth 1 billion
All new hud, roll-over, commodity, equipment and ship icons
New 3D startup screen and background graphics
Ship armor 0 to 10 available for purchase at many of the base
Scanners and tractor beams for sale, scanners up to 300k range
and tractors up to 20k range
Surprise equipment and commodities can be found from exploring
the systems
Some NPCs are extremely tough, some take several minutes to kill
with the best weapons available
NPCs drop GPL, expensive cargo and new power supplies
Players drop all unmounted equipment, torps and cargo when killed
Custom startup movie
Admin system, ships, thruster, weapons and shields
Super-powerful ships available for the admin to do contests with
Cruise speed is 1600
Many new types of asteroids and nebulas
Clan equipment for sale at each clans' bases
NPC cargo vessels heavily armored
All original and new ships rebalanced into 7 classes, each with
it's own shield type
All original ships upgraded to MOD standards, including hull,
shield, power, loadouts and weapon classes
High speed tradelanes, 20000 units per second
New jumphole FX plus it has been resized to accommodate the
largest of ships in the MOD
Maximum credit limit increased to the game's maximum allowable
amount - $2,147,483,647 (2.1 billion)
Contains a neutral arena system without NPCs for those wishing
just to fight
Ship prices range from under $100,000 to over $2,000,000,000
Many ships are available for freelancers to buy
2.1 billion price limit on everything including ships,
commmodities etc.
Announcing Nightstalker's Universe Mod v1-6,
this version adds 8 new systems and 6 new factions to ruin your
day. I have also added about 100 new ships and a few ships that
were cut from previous versions due to not being used. This
version is more stable than the previous version because of
mission problems due to path problems, also a lot of new
revelations have occured to me in my hunt to squash bugs,
especially on how Freelancer uses its files and the way things
are supposed to be coded for FL to work properly (I knew a lot of
things but with the combined resources of the FL Community I
learned how additional coding and modifications tick). This
version will be very enjoyable to those who have played before as
well for the new people who will be making their way to our
server.
Universal Zone is a server which offers quite a
few surprises.Originaly it was and it still is a community,
Freelancer Gaming Zone (Link) decided to open a server for players
to enjoy almost clear Freelancer with things that were stripped
off in multiplayer and were now re-added.We have taken a mod from
a person named Volt and we improved it so that now player on our
server will enjoy:
*Destructive Universe
*Acces to Nomad Homeworld
*Capital Encounters
*Holes/Gates Unlocked
*Spinning Planets
*Cruise Speed increased
*Engine Trails
*Advanced Key Set
*Reputation Change Effects
*Nomad wreck
*Hard NPCs
*Engine Shop
*Battleship Osiris base
*Better Missions
*Named a few things
*Customizable Multiplayer Characters
*New ships:
-Enforcer (Juni's Defender),
-Blood Dragon,
-Seth (Order Very Heavy Fighter)
-Armored Transport
-Transport
-CSV (Combat Service Veichle)